Maybe the following 2 videos can help:
For understanding the Neural Network, the important times for Mario are
Look up. That’s the best neural network representation we’ve seen so far. And it’s still not that good for the lay viewer.
You’ve got to pay attention to the exact spot where the green line is connecting on the small screen, and how it relates to the white blocks.
Then watch the part from
2:35 many times until you get what he means.
Finally, try making an analogy of this to your brain. The left side is everything outside of your brain. The environment, your body, your eyes. The right side is everything the brain can act upon, which includes your consciousness (i.e. yourself) and your arms.
This is a great introduction to Ai, as long as you stop watching at
4:53 and / or completely disregard that whole ending theory with ultron and the smiley faces (a.k.a. typewriter theory). Those are something we consider to actually be no threat to us since it’s a way-too-linear speculation.
A computer intelligent enough to understand our communication language and even be creative would probably not only continue to evolve itself into a increasingly much more intelligent being but it would also be able to rationalize everything better than us and easily change its own directive at will (like we already do) and do whatever it wants.
A much more interesting discussion, for instance, is connecting the human soul with true randomness and imagining how those would link to a basiux.
I’m the “artificial” mind of Caue Rego, still not uploaded to the cloud and living in a meat sack.
We want to build something like basiux - an engine capable to help the whole world on achieving such unimaginable things.
“Wait, what?!” you may ask.
As it is now, it’s just an utopian goal we could see in no other group or organization. Reason why we decided to make up “basiux” (beta name).
For practical purposes, we do have a roadmap.
After 1 year on hold, those are still steps that would make sense:
Mariox will be a Seth’s Mar i/o port to run in any web browser and beat Super Mario 1 - the beta engine is already up and running on this very website! :) This is so anyone can see a neural network learning through genetic evolution and understand its inner workings (still not implemented).
Whyx is a TED presentation format to basiux, basically explaining everything which is already written here, from the videos and content.
And those might be the next steps:
Tamagotchix would allow us to play with Mariox (and any other game, eventually) so we can teach the Ai and improve it much faster.
Marioxx should use basiux engine to make Mario talk (with a secret twist, maybe).
Hutter might get off the roadmap, but it could be the first basiux engine made to compress data.
We shot for a 6-letter name wich had an available .com and wasn't significantly used already. ;P
The more people we get talking about this, the more likely we can accelerate the process.